The daily deception

About / How to Play

Five rooms. Three stories. Find the lie.

A little tomb. Five mysteries.

Liar’s Tomb is a free daily deduction game for phone and desktop browsers, created by kelvinkelvin, the creator of KNIGHTLE. Each expedition takes you through five chambers, with your lantern-carrying animal companion beside you.

In each room, three mummies give you their stories. Two tell the truth and one lies. The challenge is to spot the statement that cannot fit the room’s clues.

How to play

  1. Read the room. The description explains the setup. Some rooms also have a wall inscription, objects, or visual clues. This information sets the rules for the puzzle.
  2. Hear all three stories. The mummies speak from left to right. Their names and important references are highlighted to help you follow the clues.
  3. Find the liar. Your 40-second decision timer starts after the initial dialogue. Tap a mummy or its speech icon to hear a story again, or use Room Clues to revisit the setup.
  4. Make one choice. Tap the LIAR plate beneath the mummy you accuse. Your choice is immediate. A correct guess reveals a golden skeleton; a wrong guess lets the real liar laugh at your mistake.
  5. Explore all five rooms. Use Next Chamber to continue after the reveal. Correct guesses earn detective points, with bonuses for speed and consecutive catches.

A fresh expedition every day

A new daily expedition begins at midnight UTC. Players on the current version receive the same day’s five puzzles. The rooms mix deduction, riddles, sequences, and visual evidence, with a tougher final challenge.

After the fifth room, your score determines the treasure ending. You can review the explanations, share your result, and view the comparison chart. The chart labels its calculated estimate separately from actual player results when score collection is available.

Meet your travelling companions

Wick the tomb mouse joins you from the start. Visit on five different days to unlock Pebble the tortoise, fifteen for Oswin the owl, and twenty-five for Fenrick the fennec fox. Choose an unlocked companion from Menu → Animals.

Your progress is saved in your browser. Keep using the same browser and site address, and avoid clearing site data if you want to keep your local progress. See the Privacy Policy for details about storage and optional online saves.

Sound and credits

Use Menu → Sound & Music to adjust the audio. Music: “Desert City” by Kevin MacLeod, used under Creative Commons Attribution 4.0. Full attribution is included in the game and in the music credits.

Enter the tomb